Moov
Moov is a mobile app I designed to help people discover local sports clubs, events, and training partners. The goal was to make staying active feel more social, more accessible, and a lot less intimidating. Through research, I kept hearing about the same challenges. People didn’t know where to look, struggled to find the right match, and often felt nervous about joining something new.
These insights shaped Moov’s core idea. I created a simple central hub where users can explore everything in one place and feel more confident taking that first step. Usability testing helped me refine the experience with clearer filters, small moments of guidance, and trust-building elements like verification badges and member previews.
As the design evolved, I built a bold and inclusive visual identity that supports both confident athletes and newcomers who are just getting started. The final prototype brings together smooth onboarding, intuitive discovery, and an approachable buddy request flow. The project taught me how much small details matter when designing for confidence, connection, and community.
Role: UX/UI Designer
Tools: Figma, FigJam, Milanote, Google Docs
Duration: 5 weeks
Focus: Research, competitive analysis, user journeys, concept development, wireframes, branding, high-fidelity design, prototyping, and usability testing




